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finalRender 3dsMax Physical Camera 9 Major Tips

fR is an Unbiased Path Tracer and works effectively with 3dsMax Physical Camera based on real-world physics accuracy so artist gets both the realism, plus flexibility in creating different visual FX.
Tips #1 : fR-SCATTER TOOL (under Max-Modifier list)
This specialized tool can costs you $200 in the market, but finalRender users get it in-built. Adjustments with parameters under Distribution -- Surface plane : Random Distribution / Random Scale : Slope / Mask values. Highly efficient instancing - in this example, shown as hundreds of water droplets and sand grains on the scarab beetle.
- Check out the Distribution - Count value: modify in detail the number of droplets / grains on beetle.
- Daylight system added as source of Light ;
- Thin Film (fR-Material) effects for the shimmering light reflection on scarab body.
Tips #2: Understanding LENS BREATHING (under Focus / PhysCamera)
How to play around with settings: Target Distance vs Focal Length : see all @ vimeo.com/240737605

finalRender 3dsMax Physical Camera 9 Major Tips

www.cebas.com/finalRender (trueHybridTM renderer) is also on a 15% rebate only till September 30, so please hurry get on and enter Voucher # UiUhathZX9h5uGR

www.cebas.com/finalRender (trueHybridTM renderer) is also on a 15% rebate only till September 30, so please hurry get on and enter Voucher # UiUhathZX9h5uGR