Welcome to the Cebas Visual Technology's finalRender New Features Video #1. In this video, Edwin Braun shows you how to bake texture with finalRender right from 3dsMax, fully integrated. Full video description, see https://vimeo.com/262110035
- Bake texture into Bitmap
- select one or multiple objects
Simply select the channel you wish to bake under 'Add Texture Elements' : in this example, Edwin used 'DiffuseMap' / auto-placed in Diffuse Channel.
- Set your resolution
- Shell material supported
- keep the Source material for reference
Click Material Editor from Max menu.
check in http://www.cebas.com for more info. Email 3dgallery@cebas.com
finalRender Subscription DROP 1 : Render to Texture New Feature